Andrei Skorseze
Andrei Skorseze
Concept artist
Saint Petersburg, Russia

I’m a concept artist with a background in transportation and industrial design, focused on characters, environments, and visual development for games and cinematic projects.

My workflow combines sketching, 3D blockout, design iteration, and production-ready visual development. I’m currently a Lead Concept Artist at TaMa Studio's, where I create concepts and guide a team of artists through feedback and visual consistency.

Skills

Concept ArtConcept DesignDigital PaintingIllustrationMatte PaintingTransport Design3D Modeling3D VisualizationGame DesignCharacter DesignUI DesignCharacter AnimationProp DesignIndustrial DesignCostume DesignVideo EditingFilm EditingSketchingTraditional ArtPortraitureVideo Productionphotobash

Software proficiency

Photoshop
Photoshop
Blender
Blender
Illustrator
Illustrator
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Premiere
Premiere
SolidWorks
SolidWorks

Productions

    • Video Game
      The Last Child: Valdoria
    • Year
      2026
    • Role
      Lead Concept Artist
    • Company
      TaMa Studio's

Experience

  • Lead Concept Artist at TaMa Studio's
    January 2025 - Present

    Leading visual development for The Last Child: Valdoria, including environment, character, and prop concepts. Guiding a team of 6 artists through feedback, portfolio review, visual consistency, and production-ready design iterations.

  • Concept Artist at TaMa Studio's
    March 2024 - January 2025

    Created environment and character concepts for The Last Child: Valdoria, supporting the visual direction of the project from early exploration to final approved designs.

  • Concept Artist / Illustrator at Freelance
    January 2022 - Present

    Created concept art and illustrations for independent clients, including characters, vehicles, props, and environments. Developed artwork from early sketches to polished final pieces.