Medieval Guard – NPC Character Concept Art

Main art work. Character

Main art work. Character

Maces concept

Maces concept

Variantions

Variantions

Kettle hat crafted by me

Kettle hat crafted by me

Final front view

Final front view

Back view

Back view

Kettle hat forged myself (outside)

Kettle hat forged myself (outside)

Kettle hat forged myself (inside)

Kettle hat forged myself (inside)

This is a character concept designed for a medieval-themed game, featuring a fortress or city guard NPC. The design is grounded in historical research, drawing inspiration from 13th–15th century European armor and attire to ensure authenticity and believability within a grounded fantasy setting.
The guard is equipped with a chapel-de-fer helmet, plate gauntlets, a heavy mace, and a cloak bearing a fictional heraldic emblem created specifically for this universe. The goal was to create a functional, narrative-rich design that could seamlessly integrate into a AAA RPG or strategy title.
This project demonstrates my ability to balance historical accuracy with creative worldbuilding — a key requirement for immersive NPC design in story-driven games.
Tools used: Photoshop
I’m currently open to freelance or full-time opportunities in concept art and character design for games.
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