Character concept developed for The Last Child: Valdoria.
The goal was to create a recognizable witch archetype while giving her a distinct visual identity that fits the dark fantasy world of the project. I explored different silhouettes, costume variations and proportions before developing the final design.
Her staff and magical sphere are built around the idea of a spider’s eye, creating a visual connection between the character and her magic. The smoke-like energy is absorbed through the markings on her arm, while a small magical mouthpiece allows her to control it.
This concept sheet shows the design process from early silhouette and costume exploration to the final character, prop development, detail callouts and front/side views.